What is this project?
The WPF 3D Headtracking library allows you to transform any WPF 3D application in an immersive experience simply by wrapping your common Viewport3D in a special Decorator element. No code needed!
Compatible with the Wiimote and mouse as headtracking providers, and easy to extend.
- Turn any WPF 3D app into an immersive experience just by wrapping your Viewport3D in a Headtracking3DDecorator.
- In the current release, comes with providers for the Wiimote (based on
Johnny Lee's implementation) and mouse simulation.
- Extensible: Allows simple integration between WPF 3D and any .net-compatible headtracking technology, using a provider-based architecture.
<ht:WiimoteHeadtrackingProvider DotDistanceInMM="170" IsWiimoteAboveScreen="False" ScreenHeightInMM="320"/>
This project was developed by:
This project contains parts from or based on the following libraries:
To download the current release, use the release tab or the link: